ZeroHour:TakeDown
Zero Hour: Takedown is a text-based tactical game where you lead a small spec-ops team on missions to hunt down
some seriously dangerous people. You've got a countdown timer ticking the whole time, and every decision you make
either gets you closer to the objective or blows the whole operation.
There are 10 missions, each with a different target and a different location. You gather intel, manage your squad,
and choose how to handle the situation — go in loud, stay quiet, or try to capture them alive. The story branches
depending on what you do, so no two runs feel exactly the same.
If you like games that actually make you think under pressure, this one's for you. It's not flashy. It's just you,
a ticking clock, and a lot of bad people that need to be dealt with.
Oh, and if you somehow find the secret ending — you'll know when you do.
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Made for the GMTK Game Jam.
Big thanks to my friend for helping out with the art — couldn't have done it without you! 🙏
| Published | 29 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Pun Games |
| Genre | Interactive Fiction, Adventure |
| Tags | Dark, Godot, Meaningful Choices, Narrative, Pixel Art, satire, Singleplayer, Text based, Thriller |
| Content | No generative AI was used |





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